Game rules

 Pokémon Card Game Rules

Objective
The aim of the game is to knock out your opponent’s Pokémon and claim all Prize Cards (6 for standard games, 3 for shorter ones), or to win by preventing your opponent from playing any more Pokémon.

1. Pokémon Classes
Your game features a hierarchy of Pokémon classes. Each class has unique strengths and limitations, arranged from most powerful to least:

Godlike: The ultimate Pokémon, with immense power, game-altering abilities, and the EX Rule.
Epic: Stronger than Legendary but slightly below Godlike, with significant abilities and damage potential.
Legendary: Iconic Pokémon with high stats and strong attacks, but limited in number.
Mythical: Rare and elusive Pokémon with specialized abilities that add strategy to gameplay.
Ultra Rare: Very strong Pokémon with powerful attacks, but with balance in their play.
Rare: Average Pokémon with moderate abilities and balanced attacks.
Common: Basic Pokémon that are essential for early-game moves, support, or evolution.

2. Setup

Deck Composition:

  • Each player has a 60-card deck consisting of Pokémon cards (of any class), Energy cards, and Trainer cards.

Godlike Pokémon: Maximum of 1 Godlike Pokémon in a deck.
Epic and Legendary Pokémon: Maximum of 2 Epic and 3 Legendary Pokémon per deck.
Mythical, Ultra Rare, Rare, and Common: No limit, but no more than 4 of any single card in a deck.

Starting the Game:

Shuffle your deck and draw 7 cards as your starting hand.
Place 1 Basic Pokémon from your hand as your Active Pokémon.
Optionally, place up to 5 Basic Pokémon on your Bench.
Set aside 6 Prize Cards (or 3 for shorter games) face down.

3. Card Types

Pokémon Cards:

  • These include Godlike, Epic, Legendary, Mythical, Ultra Rare, Rare, and Common Pokémon.

Godlike Pokémon: Extremely powerful but only 1 can be in play at a time.
Epic Pokémon: Can be highly aggressive, acting as powerful mid-game options.
Legendary Pokémon: Versatile with strong attacks but need careful timing.
Mythical Pokémon: Have special abilities that focus on strategic gameplay.
Ultra Rare Pokémon: High damage potential but balanced.
Rare Pokémon: Generally support roles or solid attackers with limited abilities.
Common Pokémon: Used for quick attacks and evolving into stronger forms.
Energy Cards:
  • Attach Energy to your Pokémon to perform attacks. Energy types include Fire, Water, Grass, and others based on your Pokémon’s requirements.
Trainer Cards:
  • These include Item and Supporter cards, used for drawing, healing, switching Pokémon, and more strategic moves.

4. Turn Structure
Each player’s turn follows this sequence:
Draw Phase:
  • Draw 1 card from your deck at the start of each turn.

Action Phase:

  • You can:

Attach 1 Energy to one of your Pokémon.
Evolve a Pokémon if possible.
Play Trainer Cards (Item or Supporter).
Use a Pokémon’s Ability (if available).
Retreat your Active Pokémon (by paying the Retreat Cost in Energy).
Attack with your Active Pokémon.

Attack Phase:

Choose one of your Active Pokémon’s attacks.
Make sure you have enough Energy attached to use the attack.
Calculate damage, considering WeaknessResistance, and other effects.
End of Turn:
  • After you attack, your turn ends and your opponent's turn begins.

5. Attacks and Damage
Damage:
  • Each attack deals a certain amount of damage to the opponent’s Active Pokémon based on the power listed on the card.
Weakness:
  • Pokémon weak to the attack type take double damage (e.g., Fire vs Grass).
Resistance:
  • Pokémon resistant to the attack type reduce incoming damage by a fixed amount (usually -20 or -30).

6. Class-Specific Rules

Godlike Pokémon:

Only 1 Godlike Pokémon can be in play at a time.
They are extremely powerful but come with a high risk due to the EX Rule, which allows your opponent to draw 2 Prize Cards if your Godlike Pokémon is knocked out.

Epic and Legendary Pokémon:

Epic Pokémon can deal heavy damage and offer strategic versatility but are limited in number.
Legendary Pokémon often have specialized abilities and high stats but fewer in-game limitations than Godlike Pokémon.

Mythical, Ultra Rare, and Rare Pokémon:

Mythical Pokémon are tricky and focus on supporting or disrupting the opponent’s strategies.
Ultra Rare Pokémon are high-powered but with balanced risk and reward mechanics.
Rare Pokémon can have unique abilities that offer tactical advantages.

Common Pokémon:

Common Pokémon are basic but important for setting up early-game strategies and evolving into more powerful forms.

7. Winning the Game
There are three ways to win:
Knock out all of your opponent’s Pokémon.
Draw all Prize Cards by knocking out opponent’s Pokémon.
Deck Out: If your opponent can no longer draw cards at the start of their turn, you win by default.

8. Status Conditions
Status conditions can be inflicted through certain attacks or abilities. These include:
Burned:
  • The affected Pokémon takes 20 damage between turns.
Paralyzed:
  • The affected Pokémon cannot attack or retreat on its next turn.
Poisoned:
  • The affected Pokémon takes 10 damage between turns.
Frozen:
  • The affected Pokémon skips its next turn.

9. Evolution
Common, Rare, Ultra Rare, and Mythical Pokémon can evolve into stronger forms, provided the evolution is in your deck or hand.
Evolution can only happen once per turn and the newly evolved Pokémon cannot attack the same turn it evolves.

10. Retreating
To retreat an Active Pokémon to your Bench, pay the Retreat Cost in Energy (as listed on the card).
Godlike Pokémon often have higher retreat costs compared to lower classes.

11. Energy and Attacks
Energy Cards are needed to power up your Pokémon’s attacks. Different attacks require different amounts and types of Energy.
Each player may attach only 1 Energy per turn, unless a card effect says otherwise.

12. Balancing the Classes
Godlike Pokémon are your most powerful asset, but their defeat grants your opponent extra benefits.
Epic and Legendary Pokémon offer strong mid- to late-game options, capable of heavy damage but not as high-risk as Godlike.
Mythical, Ultra Rare, and Rare Pokémon offer varied strategic opportunities. They can disrupt opponents, evolve into stronger forms, or provide essential support.
Common Pokémon are essential for building up your strategy and often act as a bridge to more powerful evolutions.

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